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[[Trade Nodes]] forms part of [[Regions]] system, the world of BOC is formed by hex tiles, when one player create a town or city this new settlement have their own region that consists on some of these hex tiles, the sum of all regions from a civilization forms their territory. |
[[Trade Nodes]] forms part of [[Regions]] system, the world of BOC is formed by hex tiles, when one player create a town or city this new settlement have their own region that consists on some of these hex tiles, the sum of all regions from a civilization forms their territory. |
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− | Each region have their own [[Trade Node]] that is placed on the settlement , |
+ | Each region have their own [[Trade Node]] that is placed on the settlement of the region, |
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Revision as of 00:48, 15 July 2019
This article is a about early content and may be subject to recent changes. You can help BOCProject Wiki by expanding it. |
Trade Nodes are one of the parts of Commerce system in BOCproject,
Regions & Trade Nodes
Trade Nodes forms part of Regions system, the world of BOC is formed by hex tiles, when one player create a town or city this new settlement have their own region that consists on some of these hex tiles, the sum of all regions from a civilization forms their territory.
Each region have their own Trade Node that is placed on the settlement of the region,