Terrain types is a feature of BOCProject. With together the Biomes define the tile´s climatic properties, each one of these tiles have a specific type of Biome + Terrain type.
The procedural generation is based on realistic simulations to generate the world map, the worlds of BOC are divided into circles of latitude like the real world,
This determine the type of terrain, the amount of sunlight, temperature, weather and biomes. The game engine technology can bring up to 64 different terrain types.
Current Terrain listEdit