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==Mechanic==
 
==Mechanic==
 
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Units require food and supplies in order to survive, thus making the availability of and access to provisions a tactical limitation at any given moment, especially in campaigns beyond a civilization's own borders.<br>
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Units will need food and supplies, units will have a tactic limitation factor in relation to the availability and access to provisions they have at any particular moment, especially in campaigns outside of your border.<br>
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Each group of units can stock a fixed amount of food that can be used in campaigns into foreign territory.
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Each unit group can be stock a fixed amount of food that can be used in the outside campaigns.
   
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Unit groups can stock up on supplies from cities, towns and farms, including both allied and enemy buildings.
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Units groups stock their food from cities, towns and farms, this also includes allied and enemy buildings.
 
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