BOCProject Wiki
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BOC is an upcoming historical turn-based 4X strategy game developed by Code::arts studio, The main features are realistic worlds on a global scale, hardcore tactical components and dynamic climate, brought to life by our own multi-platform engine technology. Our approach will take players through the ancient world, from the Ice Age (55.000 B.C) up until to era of the fall of the Western Roman Empire.
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An upcoming historical turn-based 4X strategy game developed by Code::arts, The main features are realistic worlds on a global scale, hardcore tactical components and dynamic climate, brought to life by our own engine technology. Our approach will take players through the ancient world, from the Ice Age (55.000 B.C) up until to era of the fall of the Western Roman Empire.
   
 
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Revision as of 03:04, 13 June 2019

Welcome to the BOCproject Wiki
Welcome to the Official BOCProject Wiki

An upcoming historical turn-based 4X strategy game developed by Code::arts, The main features are realistic worlds on a global scale, hardcore tactical components and dynamic climate, brought to life by our own engine technology. Our approach will take players through the ancient world, from the Ice Age (55.000 B.C) up until to era of the fall of the Western Roman Empire.