BOCProject Wiki
No edit summary
No edit summary
Line 13: Line 13:
   
 
<div class="BG_rx1Min">
 
<div class="BG_rx1Min">
<div class="mainheading nomobile TTL_0V"> </div>
+
<div class="mainheading nomobile TTL_0V">[[Progresion system]] </div>
 
</div>
 
</div>
 
<div class="BG_rx2Min">
 
<div class="BG_rx2Min">
<div class="mainheading nomobile TTL_0V"> </div>
+
<div class="mainheading nomobile TTL_0V">[[World features]] </div>
 
</div>
 
</div>
   

Revision as of 03:00, 14 June 2019


Welcome to the BOCproject Wiki
Welcome to the Official BOCProject Wiki

An upcoming historical turn-based 4X strategy game developed by Code::Arts, The main features are realistic worlds on a global scale, hardcore tactical components and dynamic climate, brought to life by our own engine technology. Our approach will take players through the ancient world, from the Ice Age (55.000 B.C) up until to era of the fall of the Western Roman Empire.

World features